Captains log, Star date 569688: I have now finished my file and have exported it from premier pro as well, the main head ache was finding a suitable compressor in max to export my donkey scene properly and I managed to clock a four hour rendering time because of it!
After I had over come that I added to my premier file which I had been dipping into as I finished each scene, then I added the text overlays and the transition fades on everything to give a calmer feel to the mayhem. The I exported it and have finished, voila!
After studying the mastercard adverts I found that some had just voice overs with text but no music (just sound effects) and others had music but no voice over just text. I went for the latter because I felt the soundtrack suited the 'beachy' feel and when I tried adding a voice over it felt too cluttered noise-wise so I stuck to just text which I think works well.
I had various problems although looking back I would not have done much differently and I think that for once I got my planning right and followed it well enough to produce a good result. I am happy with the mastercard idea and had one other back up idea but if I hadn't had my flash of inspiration then Im pretty sure I wouldn't have been happy with my result, but lucky that didn't happen.
I have listed all of my problems through out my blog but here is a main summary of what went wrong!:
-Getting the water effect right (which I managed to get a half decent version of) for my 1st scene.
-Modelling the donkey (I tried to use the symmetry tool but this did not work so I had to model both sides).
-Boneing the donkey (this rather long story has been fully documented on a previous blog).
-Exporting the donkey (I had to go through most of the codecs to find one that has both a good quality export and that didn't jump and run slowly when played back).
-Keeping the file size down for my donkey scene - failed!
-Getting the cloth on the deck chair to flop convincingly (perseverance won that battle!)
-Modelling the childs face (I started off with something that looked like an egg, and after a tutorial came to my rescue I ended up with something that looked remotely like a child).
-Exploding my sand castle (I got a half-way decent version that looks like an exploding lego brick tower, but I am happy with it)
-Child crying ( One of my easier problems to solve, the problem was making it look convincing, which I think I achieved in the end).
Apart from that my project was problem free! Alot of them and some I haven't listed where trivial problems with some more vexing than others, but I don't think that any of these were because of my planning. They were mainly because I didn't know enough about max, but after learning along the way I am pleased with the out come and found the module to be extremely useful and I enjoyed it thoroughly.
Thursday, 1 May 2008
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